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Book containing three scenario's for the Call of Cthulhu RPG, each ideal to be played in one session.
No Time to Scream contains three short-play scenarios for the Call of Cthulhu RPG.
Each scenario is perfect for a single evening of mystery and horror, and is designed to be played in around two hours. Each scenario includes four pre-generated investigators, along with full-color maps and handouts.
The three scenarios share a common theme—the investigators are up against the clock. Guidance for the keeper is provided to keep the action flowing and emphasise the uncaringness of the Mythos. There is also help for adding more investigators for a larger group.
No Time To Scream is designed for use with either the Call of Cthulhu Starter Set or the Call of Cthulhu: Keeper Rulebook.